How It Works
How is XP Earned?
XP in Ascendants is earned through Events and Battles, with special mechanics that balance progression across the ecosystem.
Event Conditions
Players can earn XP by completing specific in-game actions.
Example:
Action: Spend 250 Gold
Reward: Gain 100 XP
Battles
XP is primarily gained by defeating enemies. The total XP earned depends on:
Monster type (stronger monsters give higher XP)
Number of enemies defeated
Your Player Level
Formula
Total XP = (XP per Monster × Number of Enemies Defeated) × Player Level
Monster XP Values
Monster
XP Reward
Bandit
50 XP
Shadow Legion
50 XP
Virelurks
100 XP
Dragon
200 XP
Phoenix
200 XP
Lava Beast
100 XP
Hell Hound
50 XP
Heat Bull
70 XP
Syntheris
70 XP
Fire Chicken
25 XP
Wolf Alpha
40 XP
Wolf Baby
25 XP
Monkey
40 XP
Snake
40 XP
Porcupine
40 XP
Egg
15 XP
Pet Wolf
0 XP
Game Over Screen & XP Carryover
When a run ends, XP earned during the match will carry over at a reduced rate (÷10).
Example:
XP earned during match: 100
Carried over after death: 10
This ensures some progression between runs, while keeping balance.
New System: Dual XP
To better track player progression, we introduce two XP types:
Ascension XP (Battle XP) → Used to level up your character.
XP → Used across the entire ecosystem (PvP, Boss Fights, Crafting, Leaderboards, etc.).
This dual system ensures both immediate character growth and long-term ecosystem progression.
Last updated